var section_tree_names = new CreateArray(13);
section_tree_names[1].sName = "GAMING CLUB";
section_tree_names[2].sName = "FORUM &#38; CHAT";
section_tree_names[3].sName = "EVENTS";
section_tree_names[3].pChild= new CreateArray(2);
section_tree_names[3].pChild[1].sName = "UP AND COMING";
section_tree_names[3].pChild[2].sName = "ARCHIVE";
section_tree_names[3].pChild[2].pChild= new CreateArray(3);
section_tree_names[3].pChild[2].pChild[1].sName = "BOGENHAFEN";
section_tree_names[3].pChild[2].pChild[2].sName = "WH PREVIEW";
section_tree_names[3].pChild[2].pChild[3].sName = "WARHAMMER WORLD";
section_tree_names[4].sName = "YOUR EVENTS&#63;";
section_tree_names[5].sName = "GALLERY";
section_tree_names[6].sName = "WARHAMMER";
section_tree_names[6].pChild= new CreateArray(6);
section_tree_names[6].pChild[1].sName = "BEASTS OF CHAOS";
section_tree_names[6].pChild[2].sName = "BRETONNIAN";
section_tree_names[6].pChild[3].sName = "CHAOS";
section_tree_names[6].pChild[4].sName = "DARK ELF";
section_tree_names[6].pChild[5].sName = "DWARF";
section_tree_names[6].pChild[6].sName = "EMPIRE";
section_tree_names[7].sName = "WARHAMMER 40K";
section_tree_names[7].pChild= new CreateArray(11);
section_tree_names[7].pChild[1].sName = "Apocalypse";
section_tree_names[7].pChild[2].sName = "Chaos Space Marines";
section_tree_names[7].pChild[3].sName = "Daemonhunters";
section_tree_names[7].pChild[4].sName = "Dark Eldar";
section_tree_names[7].pChild[5].sName = "Eldar";
section_tree_names[7].pChild[6].sName = "Imperial Guard";
section_tree_names[7].pChild[7].sName = "Necrons";
section_tree_names[7].pChild[8].sName = "Orks";
section_tree_names[7].pChild[9].sName = "Space Marines";
section_tree_names[7].pChild[9].pChild= new CreateArray(4);
section_tree_names[7].pChild[9].pChild[1].sName = "Black Templars";
section_tree_names[7].pChild[9].pChild[2].sName = "Blood Angels";
section_tree_names[7].pChild[9].pChild[3].sName = "Dark Angels";
section_tree_names[7].pChild[9].pChild[4].sName = "Space Wolves";
section_tree_names[7].pChild[10].sName = "Tau";
section_tree_names[7].pChild[11].sName = "Witch Hunters";
section_tree_names[8].sName = "WARMACHINE";
section_tree_names[8].pChild= new CreateArray(6);
section_tree_names[8].pChild[1].sName = "CRYX";
section_tree_names[8].pChild[2].sName = "CYGNAR";
section_tree_names[8].pChild[3].sName = "KHADOR";
section_tree_names[8].pChild[4].sName = "PROTECTORATE ";
section_tree_names[8].pChild[5].sName = "MERCENARIES";
section_tree_names[8].pChild[6].sName = "RETRIBUTION OF SCYRAH";
section_tree_names[9].sName = "HORDES";
section_tree_names[9].pChild= new CreateArray(5);
section_tree_names[9].pChild[1].sName = "CIRCLE ORBOROS";
section_tree_names[9].pChild[2].sName = "LEGION OF EVERBLIGHT";
section_tree_names[9].pChild[3].sName = "SKORNE";
section_tree_names[9].pChild[4].sName = "TROLLBLOOD";
section_tree_names[9].pChild[5].sName = "MINIONS";
section_tree_names[10].sName = "HOBBY";
section_tree_names[10].pChild= new CreateArray(5);
section_tree_names[10].pChild[1].sName = "Accessories";
section_tree_names[10].pChild[2].sName = "Modelling";
section_tree_names[10].pChild[3].sName = "Paints";
section_tree_names[10].pChild[3].pChild= new CreateArray(2);
section_tree_names[10].pChild[3].pChild[1].sName = "Citadel Range";
section_tree_names[10].pChild[3].pChild[2].sName = "Formula P3 Paint Sets";
section_tree_names[10].pChild[4].sName = "Scenery";
section_tree_names[10].pChild[5].sName = "Tools";
section_tree_names[11].sName = "ARMY PAINTER";
section_tree_names[11].pChild= new CreateArray(3);
section_tree_names[11].pChild[1].sName = "QUICK SHADE";
section_tree_names[11].pChild[2].sName = "COLOUR PRIMERS";
section_tree_names[11].pChild[3].sName = "FlLOCKS &#38; GRAVELS";
section_tree_names[12].sName = "ARMOURFAST&#40;1&#58;72&#41;";
section_tree_names[13].sName = "FEEDBACK";
